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CityRP Rules

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Civil CityRP Rules and Laws
Discord: https://discord.gg/ERHYg5X or https://discord.gg/civilgamers
Use the TeamSpeak server and talk with the community. ts3.CivilGamers.com

All rules listed must be obeyed at all times. If a certain rule is not listed that is enforced by an admin follow it and if you are unsure check with a higher member of staff

Staff Verdicts are final, if you disagree with staff outcome you should still follow the decision and either make a forums post or contact a senior member of staff on TeamSpeak/in-game or via forum messages.​

Section 1: Essential Rules


  • *CHANGED* 1.1 - Don’t RDM/CDM - Random Death Match/Car Death Match is purposely killing someone/running someone over with your car with no RP reason. See 3.2 on when to kill. Being shot in a crossfire is not a reason to kill someone.
  • *CHANGED* 1.2 - Don’t break NLR - Don’t break NLR - Don't return to where you died before 10 minutes has passed. This includes shooting into the NLR zone or interacting with anyone from your previous life. Do not interact with someone who has NLR against you. If the RP situation is over and entities/cars are not in play you may return to collect them.
  • 1.3 - Don’t RDA (Random Arrest) - As a member of the police force, you can only arrest someone who broke one of the Mayor's laws or a default server law.
  • 1.4 - Don’t FDA (Fading Door Abuse) - Don't use your keybinds to open fading doors in RP. Fading doors must remain open for at least 5 seconds. Keypads must have 0 second initial delay.
  • 1.5 - Don’t Job Abuse - Job abuse is the use of a job for an advantageous reason, such as becoming a gun dealer to buy shipments of weapons for yourself.
  • 1.6 - Don’t Fail RP - Try to keep roleplay sensible. If it doesn’t happen in real life then it shouldn’t happen in-game.
  • *NEW* 1.7 - Don't metagame - don't use information from outside of RP, e.g. the kill feed or someone's job title, in roleplay.
  • *CHANGED* 1.8 - Baiting is not allowed. For example, having your friend insult someone, making them pull a weapon out, and then sniping them or driving around recklessly to get into a police chase.
  • *CHANGED* *IMPORTANT* 1.9 - Cooldowns - You must wait at least 10 minutes between mugs, carjacking, kidnaps and raiding different bases. These are separate cooldowns. You must wait 60 minutes to mug/kidnap/carjack the same person or raid the same base, and a raid cannot go on for longer than 15 minutes.
  • 1.10 - Don't randomly place bounties or Hits - This is the same as RDM. You must have a valid RP reason to place a bounty or hit. One example of a valid reason could be that the target is a police officer who arrested you previously (in the same life).
  • 1.11 - No real-world trading - Trading in-game currency or items for real world money or items is very strictly prohibited.
  • 1.12 - Do not give other players money for nothing (unless they're a hobo, but be realistic with what you donate). This is to keep the server fair, and to keep the game enjoyable for new players and balanced.
  • 1.13 - Destroying your own entities when being raided is not allowed. Players who own entities inside a base may not destroy theirs or their base members entities in a raid situation where they feel they may lose to the raiders. This also includes leaving the server once a raider has gained access to your home and is in control of your entities. However, you may disconnect once the raider has collected all possible profits from the raid.
  • 1.14 - If you have been weapon checked then you are not allowed to pull any weapons out of your inventory until the active roleplay situation has ended. Once the roleplay situation has ended, you may resume using your inventory.
  • 1.15 - There is an RP timer of 5 minutes. For example, if you get mugged you have 5 minutes to get revenge on them by killing them etc.
  • *MOVED* 1.16 - Don't abuse props - The following is not allowed: Propspam, propsurf/climb (using props to get access to areas out of reach), and prop-killing (using props to kill players).


Section 2: Building Rules


  • 2.1 - KOS Sign's are not allowed. If someone is trespassing on your property and posing a threat towards you then you may shoot them.
  • 2.2 - If you're building you may have a building sign. Whilst having a building sign, criminals are not allowed to raid your base. Additionally, whilst having a building sign you are prohibited from purchasing any entities.
  • 2.3 - You're not allowed to use one-way walls. This is seen as unrealistic and is unfair for raiders.

  • *CHANGED* 2.4 - Your building must be realistic, e.g. No kill boxes, 15 foot walls, corridors of death or crouch/jump entrances. A base perimeter wall must be placed on an already existing wall in the map, your wall cannot be higher than the existing wall
  • 2.5 - You're not allowed to use No-Collided entrances. It's unrealistic to walk through walls.
  • *CHANGED* 2.6 - You are allowed a maximum of three fading doors: Two for the entrance of the base and one for item protection. Every other member inside the base is also allowed one additional fading door for item protection as well.
  • *NEW* 2.7 - Space between 2 fading doors must have cover for at least 2 people, unless it is not suitably possible
  • 2.8 - No pixel holes. Don't build tiny holes to shoot through, a shooting hole needs to be at least the size of this prop (models/hunter/plates/plate05x05.mdl)
  • 2.9 - You must not block off publicly accessible NPC's or ATM's - ATM's & NPC's should not be blocked off by anyone they should be accessible at any time.
  • 2.10 - Shooting through props (Walls Only) to attack raiders is fine, as long as it is not done in any death corridor and/or killbox fashion. A shoot-through prop CANNOT be one-sided and must be highly transparent (e.g. a window). It has to be a reasonable size and both people in the base must be clearly visible.
  • 2.11 - You cannot use the world textures or blacked out props to your advantage.
  • 2.12 - Fading doors must be one solid prop which covers the whole door way.
  • *NEW* 2.13 - Fading Doors/Elevators/Keypads must be a different material/colour than the wall.
  • 2.14 - Fading doors must be linked to keypads. All fading doors must be linked to at least one keypad from each side of the door, the keypad cannot be hidden, and must clearly link to the door.
  • 2.15- Scanners/entities cannot be hidden in props. Scanners can be in a prop if there is a keypad.
  • 2.16 - Elevators cannot be controlled by keypads, they must only be controlled by buttons.
  • *NEW* 2.17 - Turrets: You are allowed a maximum of 2 turrets per building (1 external and 1 internal). External turrets must be outside and visible to the sky
  • *NEW* 2.18 - Turrets must be the correct way up and largely visible, you cannot block the hitboxes.
  • *NEW* 2.19 - There must be at least one accessible entrance to your building which does not include a teleporter.
  • *NEW* 2.20 - All entities/VCminers/Bitminers must be placed inside ownable properties
  • *NEW* 2.21 - Players who are actively basing in a building must be added to all external doors.


Exceptions to these rules can be made by Super/Senior Admins in certain situations for some buildings/bases, however this is not a guarantee and is unlikely.


Section 3: Combat Rules


  • 3.1 - While raiding, mugging or ordering someone to do something within RP, you can only kill them if they are not complying with your requests (E.G. AFK)
  • 3.2 - Medics can’t revive anyone during a raid. Medics can revive and heal people after a raid, however not during a raid or gunfight.
  • 3.3 - All jobs are prohibited from killing the Person that arrested them after getting released from prison. This means that you may not Kill the Officer yourself but you may place a bounty or hit if you wish.
  • 3.4 - Career teams may not raid. Only un-categorized, underground, government and business teams may raid. Unless stated otherwise by the job restrictions/description.
  • *CHANGED* 3.5 - You may only kill to defend another person if both of the following criteria are met:
    • 1. They must be in your organization and have an identifying tag in their name OR job title. (e.g. a gang tag, or a `hired by xyz` job title).
    • 2. You must be actively roleplaying with them(e.g. actively basing with entities, raiding, doing a bank/casino raid with them, mugging, carjacking, etc.)
  • 3.6 - Police Officers are protected from all combat on traffic stops. Players are not allowed to engage in any combat with police officers if the incident is a traffic stop. Players may, however, enter into combat on traffic stops if the violence is initiated by the Police Officer.
  • *NEW* 3.7 - You should only fail to stop for police if you have an RP reason e.g. you are wanted, driving a stolen vehicle or have been seen committing a crime. Traffic offenses such as running a red light do not apply as crimes.
  • 3.8 - You are not allowed to abuse hit-boxes whilst in a combat situation. This includes, but is not limited to, spamming crouch jump whilst in combat.

Section 4: Theft/Kidnap Rules


  • 4.1 - Stolen items are your property, Once you've stolen something, it's yours, there are no limits to how you can use stolen things
  • 4.2 - Mugging limits - You can only mug for the maximum amount a person has. To check this use the command /balance
  • *NEW* 4.3 - You cannot mug near other players not in your group. For example mugging someone on the main street when there are a lot of people in close proximity who can easily see/hear what is happening
  • 4.4 - You may only kidnap 2 people at the same time and you can only hold them for a maximum of 15 minutes. If there are ongoing negotiations, the timer for how long you hold them for stops until the negotiations end.


Section 5: Greenzone Rules


  • 5.1 - Where are greenzones? Greenzones are located at car dealers, the Nexus, the bank, the Casino and the Internet Café.
  • 5.2 - Do not initiate the following RP in the green zone. Greenzones are areas which protects players from mugs, deaths, theft and kidnappings. This also includes hacking into, creating maxnet incidents, or hack from maxnet terminals located in Greenzones (i.e. Internet Café).
  • 5.3 - Do not use the Greenzone(s) as a safe haven If you run into a Greenzone whilst in an RP situation, you remain in that RP situation despite it being a greenzone. i.e you can still get arrested if wanted
  • 5.4 - By committing a crime in the Greenzone you wave your right to the protection of the zone If you pull a gun out, have printers or are wanted then it is perfectly legal for the police to arrest you in the zone. Likewise, if you kill someone and run into a green zone, gang members are fully entitled to avenge their fallen.


Section 6: Police Rules


  • 6.1 - Police cannot break the law. while police can take bribes to 'forget' crimes, they can not commit crimes them self, such as buying printers/murder, or placing hits. Police may not collect payment to let people out of prison. This act is considered a crime.
  • 6.2 - Police must obey the command of the chief and the Mayor. Refusing to follow orders from the chief or the mayor can result in demotion. If you feel like an order given conflicts with server rules, then contact an admin.
  • *CHANGED* 6.3 - Police should only shoot if the target is a threat. This means that they are either actively holding a weapon, or have ignored police lines and have entered the area of a raid in progress.
    • A fleeing vehicle should not be shot unless reasonable attempt and time has been spent trying to pursue the vehicle, the only exception to this is if the vehicle is being used as a weapon or driven extremely dangerously, attempt to use spike strips or other methods before firing.
  • 6.4 - Don't spam checkpoints. A checkpoint is a barricade in the road to stop vehicles passing. They must not use props to block the road, and must instead use the barrier entity provided via the F4 menu.
  • 6.5 - Don't point your gun at people randomly. Police should only point guns at people who are breaking the law / being arrested and must have them on safety when no threat is imminent.
  • 6.6 - Don't randomly tase. Police must tase first if the opportunity is there if you cant tase drive and/or call for backup. You can shoot under certain circumstances such as the stungun is out of range and you have been chasing for a decent amount of time
  • 6.7 - Don't ban someone's driving license if you do not have the situation under control. You should only issue points to someone who has either pulled over, or who’s vehicle has been disabled. You may issue points to players after they have died if they were killed attempting to evade the police.
  • 6.8 - Don’t place spike strips on the road without a valid reason. Spike strips should be used solely to disable a vehicle which is actively evading arrest. Be mindful of others driving on the road as it may pop the tires of an uninvolved individuals.
  • 6.9 - Don’t randomly handcuff people. Handcuffs are used to detain individuals. Handcuffs should only be used when performing weapon checks or when you are arresting a criminal.
  • 6.10 - Don’t battering ram moving vehicles. You may only use the battering ram when the vehicle is stationary. Using a battering ram on a moving vehicle is seen as FailRP. Once you have been battering rammed, you may not re-enter your vehicle. You may only enter your car once you have been asked or the RP situation has ended.
  • 6.11 - Lights an sirens must only be used in emergencies. When enabled, this is the only time the police can break road laws such as illegal parking.
  • *NEW* 6.12 - Police can not raid on the sound of printers, in order to raid for printers you must physically see the printer or have good reason to suspect printers such as reports and informants, you can still raid on hearing meth/other sounds.

Section 7: Gang Rules


  • 7.1 - Gangs can use up to two buildings. You may not buy a third building, If you do want to move building you must remove all the items from your previous one and sell that base.
  • 7.2 - Government teams cannot be part of a gang. This is seen as FailRP.
  • 7.3 - Gang wars must last a sensible time.
  • 7.4 - Only KOS if both gangs agree on a war. Two gangs can not KOS each other unless both gangs have agreed on a conflict.
  • *NEW* 7.5 - You may only have a maximum of one person as Ultimate Thief and one person as Ultimate Dealer withing a gang or people you are working with at the same time.


Section 8: Job Specific Rules


  • 8.1 - Paramedics must do their job. Paramedics must revive any injured person who is not actively involved in a raid.
  • 8.2 - Business teams must have shops. Business teams which should have shops such as chef and gun dealers must have shops active at all times, and be selling to the public.
  • 8.3 - Gun Dealers must sell to everyone. As a gun dealer you can not say no to a customer unless they have wronged you in RP, or you are busy building / in RP.
  • 8.4 - Self supply. As a gun dealer you are allowed to buy yourself 1 or 2 guns for self defence, assuming you will remain as an active gun dealer for 30 minutes minimum. However you may not add shipments of weapons for yourself as a gun dealer.
  • 8.5 - DJ's are the only ones who can play music in public. Only play sensible music through your mic, so no ear rape, if a Police Officer asks you to move on, you must take your music
  • someplace else.
  • *CHANGED* 8.6 - Truck Drivers, Paramedics, Firefighters, Bus Drivers, Trashmen, Postman, Taxi Driver are the ONLY protected job roles. Stealing vehicles or assaulting any of these roles for the sole purpose of stealing or mugging is not allowed. (You may however force a Paramedic or Firefighter to not revive or put out a fire in certain cases. You can also be pulled over by the police if you are driving recklessly as a protected job.)
ClassDescriptionAllowed weaponsRaidKidnap/mugPrintersAllowed to base
Advanced ChemistYour job is to cook meth and sell it to the meth dealers around the map. (A vehicle is recommended for transporting the meth).AnyNoYesYesYes
BBC News ReporterYour job is to record the chaos in Civil City live to the people. Cameras are allowed for this job role.HandgunsNoNoNoNo
Bank ManagerYou manager the bank and help citizens with bank accounts.HandgunsNoNoNoNo
Black Market DealerYou sell illegal weapons and are AOS if caught doing so.AnyYesYesYesYes
Bounty HunterYou receive bounties and hits for certain amounts. Those selected people are now KOS for you, you can do anything just to get to your target.AnyYesYesYesOnly business building / role play house
Bus Driver*You are a part of the city’s transportation. You can drive around the city but it is free of charge. Bus drivers must follow their bus route and not use the bus job to purely transport themselves and friends. Protected jobNoneNoNoNoNo
Hotel/Casino ManagerIn charge of the Hotel and Casino, allowed to setup defences and charge entry into the hotel/casino.HandgunsNoNoNoOnly able to build at Hotel
CCSF RecruitCivil City Special Forces, the most elite of the Law Enforcement team! You report directly to the CCSF Lieutenant. Attained by investing 25 skill points in the PD tree and 50 hrs playtime.AnyWarrant OnlyNoNoNo
CCSF PrivateCivil City Special Forces, the most elite of the Law Enforcement team! You report directly to the CCSF Lieutenant. Applied for on the forums once Recruit is unlocked.AnyWarrant OnlyNoNoNo
CCSF SpecialistCivil City Special Forces, the most elite of the Law Enforcement team! You report directly to the CCSF Lieutenant. Achieved by getting prestige level 1.AnyWarrant OnlyNoNoNo
CCSF LieutenantCivil City Special Forces, the most elite of the Law Enforcement team! You report directly to the CCSF Captain. Earned from a promotion from CCSF Private.AnyWarrant OnlyNoNoNo
CCSF CaptainCivil City Special Forces, the most elite of the Law Enforcement team! You report directly to the CCSF Commander. Earned from a promotion from CCSF Lieutenant.AnyWarrant OnlyNoNoNo
CCSF CommanderCivil City Special Forces, the most elite of the Law Enforcement team! You report directly to the Mayor.AnyWarrant OnlyNoNoNo
ChefYou need to supply food to people of Civil City by buying food in the F4 menu. You can set up stalls and vending machines in sensible places.HandgunsNoNoNoYes
ChemistThe chemist is a scientist who specializes in the illegal production of crystal meth. The chemist is able to use a a few very basic ingredients to create meth which he can sell for money. Be careful! Cooking meth is certainly illegal and the production of meth is surely loud. You can find the ingredients in the F4 menuAnyNoYesYesYes
CitizenThe most basic role you can have in society. You have no specific role.AnyYesYesYesYes
DJYou can set up a disco in a building or on grass/the side of the road if given permission by a admin+. Ear rape is not allowed.HandgunsNoNoNoYes
Elitist[Requires Prestige to unlock job]
The Elitist is an ex-special forces member that went rogue and later faked his own death.
He is now the most feared man in CivilCity that utilizes his skillset and connections for criminal activity, including but not limited to:
- Sell Weapons 'on the go' and self supply outside of RP.
- He is a criminal mastermind who has the skills to forge himself a gun license.
- Execute hits/bounties on targets
- Raid the most difficult bases and mug.
[td]Any
AnyYesYesYesYes
FBI AgentYou go undercover in an undercover vehicle busting criminals when they don’t expect it.AnyWarrant OnlyNoNoNo
FactorianA job which specialises in sending rockets into space and earns money from that. You are an advanced engineer and can create many technical items.Any weapon(For self defence)NoNoNoYes
Firefighter*You put out fires around the map unless told otherwise by a criminal. Protected jobNoneNoNoNoNo
Fuel RefinerYou are a Russian fuel refiner, you extract oil from the ground and sell it for heaps of cash your only goal is to extract as much oil as possible to then sell it for piles of cash.
[td]Any
HandgunsNoNoNoNo
GangsterYou raid and mug people in order to gain money. You can also steal and chop cars for a slow but steady income.AnyYesYesYesYes
Genetic ResearcherYou research viruses, ability boosts and cures.AnyNoNoNoRP home (no fading doors)
Government AgentThe Government Agent forms agreements between gangs/citizens and the Police Department.AnyNoNoNoNo
Gun DealerYou sell guns to people and earn a profit of your choice. You must not give yourself shipments of guns, only single guns for protection for yourself while you are a gun dealer. They must sell to every person.AnyNoNoYesYes
Heavy Gun DealerYou sell heavy guns to people and earn a profit of your choice. You must not give yourself shipments of guns, only single guns for protection for yourself while you are a heavy gun dealer. They must sell to every person.AnyOnly if base/shop set upOnly if base/shop set upYesYes
Hotel/Casino ManagerYou run the CC Casino and Hotel, you are allowed to charge rent for rooms and entry to the building/casino you can also place defenses.

You cannot aid in a casino heist and can't stop Police responding to the raid.
Any (Self Defence)NoNoNoNo
HoboYou are the lowest member in society. Everyone looks to you in shame. Your job is to beg for money. You can only build on pavements, however, police may ask you to move along.Only KnivesNoNoNoOnly a small base at the side of the road.
KidnapperYour job is to kidnap people and bring them to your base and can demand a ransom for their release. There is a 10 minute kidnapping cooldown for each attempt.AnyYesYesYesYes
Master ThiefYour job is to: steal, raid, and mug using steel lockpicks and rigged keypad crackers. This is a donator only jobAnyYesYesYesYes
MayorElected leader by the public. You can only own a roleplay home. You lead the city. You can have a roleplay house.HandgunsNoNoNoRP home
Mayor's DaughterPart of the mayor's family. You can only own a roleplay home.HandgunsNoNoNoNo
Mayor's WifePart of the mayor's family. You can only own a roleplay home.HandgunsNoNoNoNo
MechanicYou respond to calls and messages about broken cars and must repair them unless the customer refuses to pay. You can also tow illegally parked cars for a fine of your choice. Unless the person is refusing to pay the chosen fee, the tow truck driver must fix broken cars.HandgunsNoNoNoNo
Mob BossYou’re in charge of the gangsters that you are basing with. You arrange raids and robberies.AnyYesYesYesYes
Paramedic*Your job is to save the lives of all citizens. Citizens can stop you reviving someone they do not want you to revive. Protected jobNoneNoNoNoNo
Police OfficerKeeps peace in the city and upholds law and arrest people who break the law. Are specially trained in police pursuits. Takes direct orders from the Police Sergeant. Please refer to Section 7 for the police rules.AnyWarrant OnlyNoNoNo
Police SergeantKeeps peace in the city and upholds law and arrest people who break the law. Takes direct orders from the Police Inspector. Refer to Section 7 for the rules of this job.AnyWarrant OnlyNoNoNo
Police InspectorKeeps peace in the city and upholds law and arrest people who break the law. Takes direct orders from the Police Superintendent. Refer to Section 7 for the rules of this job.AnyWarrant OnlyNoNoNo
Police SuperintendentThe Chief orders the police force and follows all orders of the mayor.AnyWarrant OnlyNoNoNo
Postman*You deliver amazon prime packages and receive a small amount of money per delivery, you earn more if you deliver to a player. Start this job by going to the truck depot in industrials. Protected jobNoneNoNoNoNo
Prison GuardYou must protect the prison and only the prison. Any criminal entering must be arrested unless they are using a firearm.AnyNoNoNoNo
Private MilitaryYou need to protect your business/organisation and their base by using firearms which you will have a license for automatically. You must to /job Working for (business) in order to be recognised.AnyOnly if hiredOnly if hiredNoNo
Private MilitiaYou need to protect your business/organisation and their base by using firearms which you will have a license for automatically. You must to /job Working for (business) in order to be recognised.AnyOnly hiredOnly hiredNoNo
ProstituteYour job is to heal and satisfy the needs of the people. You cannot heal during raids They cannot base with gangs.HandgunsNoNoNoYes
Firearms OfficerTakes orders from the SWAT Team Leader and is used in warrants and bank raids.AnyWarrant OnlyNoNoNo
Firearms MedicYou are an important asset to the Police force healing any government agents who require medical aid. Takes direct orders from the mayor.AnyWarrant OnlyNoNoNo
Firearms SniperA SWAT member armed with a sniper. Also takes orders from the SWAT Team leader.AnyWarrant onlyNoNoNo
Firearms SergeantThis job is the leader of the S.W.A.T department and allocates S.W.A.T to certain calls. S.W.A.T must take orders from you.AnyWarrant OnlyNoNoNo
Secret ServiceThe Mayor's direct security Service. You must protect the mayor at all costs.AnyNoNoNoNo
Security GuardYou are hired by someone to guard them or their property. You may cannot steal from the person you are hired from.AnyNoNoNoNo
SharkYou and your fellow sharks may look cute and cuddly but can raid, mug and rob like a thief. This is a donator only job.AnyYesYesYesYes
Suited CitizenA formal member of the public who has the same rights as a normal citizen. They still do not have any specific roles.AnyYesYesYesYes
Taxi Driver*You are a part of the city’s transportation. You can make people pay for rides across the city.Handguns(For Self-defence)NoNoNoNo
ThiefYour job is to: steal, raid, and mug using lockpicks and keypad crackers.AnyYesYesYesYes
Trashman*You clean the streets using a comically oversized vacuum cleaner, Protected job.NoneNoNoNoRP home
Truck Driver*You need to transfer goods around the map by using the truck dealer located in industrial. Although you may be a protected job, if you break any road laws your license can still be banned. Protected jobNoneNoNoNoNo
Ultimate DealerYou are the most elite weapons dealer in the city, selling some of the most powerful weapons unobtainable by any other means and is obtained by maxing out the misc skill tree. You can be punished by the police for selling guns to people who do not have a weapons license. The Ultimate Dealer can set up a shop and sell weapons or operate on the move. Buy shipments and guns in the F4 Menu shop tab. You can supply yourself and gang members. However, selling weapons mid raid is not permitted.AnyYesYesYesYes
Ultimate ThiefYou are as the title suggests; the Ultimate Thief, a step above even the master thief. You have everything a master thief does and more, you spawn with a weapon and the know how to knock down doors. Your skillset is unique and you are well sought out by the police, but that shouldn't be an issue for your talents.AnyYesYesYesYes
* = Protected jobs refer to rule 8.6



Section 9: Other rules


  • *CHANGED* 9.1 - Custom job titles. You can have a custom job title only while playing as a non-government job e.g Police or Government Agent. Your custom job title must not be the title of an already existing job, and must not be something which might merit illegal RP.
    • EXAMPLE [setting your job title to gun dealer as a citizen is not allowed, setting your job title to builder is allowed. setting your job title to something like 'government official' is not allowed, as it would merit you entering government areas.]
  • 9.2 - Watch your profanity. Try to not deliberately use offensive / toxic language. Deliberately being offensive with no RP purpose is not suitable behaviour.
  • 9.3 -Don't be a bully. We have a zero tolerance policy on this. Going out of your way to harass other players is unacceptable and will be met with serious consequences.
  • 9.4 -You aren't allowed to scam people under any circumstances in or out of role play (This includes selling people your printers then leaving straight away). The only exception to this rule is for player-run games of chance, which admins cannot help with.
  • 9.5 -You cannot hack ATMs inside bases, nexus, bank, or the spawn hub. Doing this twice will result in a full balance + bank wipe.
  • 9.6 - Don’t Rope Spam - This includes spamming your rope toolgun.
  • 9.7 - Infected players: If one is purposefully trying to infect you, you may KOS them. If one ignores a PD virus checkpoint, PD can KOS.
  • *NEW* 9.8 - Alternative accounts cannot be used to circumvent the cooldown timers. E.g. Raid, Mug, Kidnap.
  • *NEW* 9.9 - Accounts you own may not interact with each other. You may not trade items/entities between your accounts and they may not base/work together. Additionally, alt accounts may not sell / give away their entities.

Laws
These laws are breaching rp rules. police can arrest for them, but they are not server rules


These are base laws which exist, no matter what the Mayor has said in-game. Contradicting these as the Mayor is job abuse and FailRP.

  • 1. Holster your gun. [holding a gun out in public is seen as disrupting the peace]
  • 2. Using excessive foul language in public. [swearing and disturbing other citizens is seen as a breach of the peace]
  • 3. Armed robbery. [breaking and entry, or robbery of commercial property]
  • 4. Assault. [threatening the life of somebody. attacking people, or using weapons or status to force others to give up belongings or money]
  • 5. Breaking and entry. [do not attempt to gain access to somebody's car or property without permission]
  • 6. Don't trespass. [even if the door is open, an area marked as authorised entry only can not be entered]
  • 7. Don't keep, create or distribute illegal substances. Drugs and explosives are deemed illegal, and can not be created, kept or distributed legally.
  • 8. Printers are illegal, Unless they are inside of a player made bank. [money printers are illegal no matter the circumstances, this cannot be contradicted by a mayor's law]
  • 9. Possession of a gun or knife is illegal. You must have a gun license to posses a gun.

Road laws
These laws are breaching rp road rules. police can arrest / ban licenses for them, but they are not server rules


  • 1. Dangerous driving [putting yourself / others lives at risk by unsuitable driving behaviours]
  • 2. Follow the speed limits [going more than 10mph over the speed limit of an area, exact speed limits written below]
  • 3. Collision with another vehicle [if a collision occurs, the person deemed responsible is in breach of this law]
  • 4. Park suitably [not parking in a designated parking area e.g. in the middle of the road / on a yellow line]
  • 5. Your vehicle must be road worthy [a significantly damaged vehicle must be taken straight to a mechanic before being driven again]
  • 6. Stop for the police [failure to stop when signalled by police is seen as resisting arrest]
  • 7. Give way for delivery vehicles [delivery vehicles such as lorries and vans take priority over regular traffic, as they are business transportation]
  • 8. Drive on the right [try your best to drive on the right side of the road only, driving on the left to drive past an obstacle, or make a sharp turn is allowed]
  • 9. Give right of way at stop signs [a stop sign indicates cars on the ahead road have right of way, wait for them to clear the way before pulling out]
  • 10. You must stop after a collision or accident [if you do not stop after a road collision or dangerous road situation your licensed may be banned by the PD for hit and run]


Speed limits


Town Centre: 35 MPH
Cross Roads: 45 MPH
Hospital district: 55 MPH
Residentials: 35 MPH
Farm district: 45 MPH
Industrials: 35 MPH
Highway: 70MPH

These laws must be upheld by officers at all times.

Please Note: If you're playing as a Mayor you do not need to include these on your law board.


Business Rules


  • 1. A public business cannot deliberately devalue a business. To prevent scamming shareholders, a business cannot withdraw more than it is earning without a valid reason. If shareholders feel like a business is being abused, they can make a report on the forums. If someone abuses a businesses funds, they are at risk of being banned for scamming, and at the very least having money taken from them to compensate losses.

  • 2. A public business can inflate the businesses price by injecting cash to the treasury to inflate share prices to prevent a hostile takeover (share buyout by single individual). After that is over, the money used to inflate the businesses value can be withdrawn without breaking rule 1.

  • 3. Businesses can place a NON INTRUSIVE marketing structure on the street to promote the business. The marketing structure must be REASONABLY SIZED and NON INTRUSIVE (Example below). If a staff member thinks your structure is not sensible, they may remove it.


  • 4. The management of a BANK must not abuse treasury funds provided by account holders. If a bank's treasury is less than 60% of the money stored in all their customer accounts, the bank is considered illegitimate. If this is not resolved quickly, we may replace your management with others.

  • 5. Bank Printers spawned via the Business Asset Menu can only be placed within a Bank branch. A bank branch is defined as;
    • Be within a retail unit, ground floor of trump tower, or café by apartments.
    • Have a counter with an actively employed person who is able to open bank accounts.
    • Accessible at all times (no locked doors or fading doors) between the entry point and the counter.

VIP Rules


  • 10.1 - Don’t pick people up with your physgun.
  • 10.2 - Don’t TP to people without their permission. You must always ask before you TP to people.
  • 10.3 - Don’t take admin situations into your own hands. You are not staff, under no circumstances should you take admin situations into your own hands. Apply for staff if you wish to help deal with these situations.
  • 10.5 - When teleporting to players, both parties must not be in RP. This is also why it is vital you ask for permission before you TP, so you know if the other party is in RP.
  • 10.6 - You may only teleport to players whom you're affiliated with. Do not teleport to people if you have nothing to do with them, even if they give you permission.
  • 10.7 - You should NEVER teleport a player to yourself. Access to this command is restricted to VIP's On Duty who have been given permission by a member of staff.
  • 10.8 - You should not teleport to a bank and return yourself. If you have a significant amount of money and want to store it you should travel to the bank in a vehicle or by foot. It gives you an unfair protection advantage.

Disclaimer: Breaking any of these VIP rules leaves you subject to losing your powers temporarily, or even permanently in some cases. Furthermore, these rules are subject to change at any point so check regularly. It is at the discretion of a Admin+ to remove your VIP if they see fit.


Useful tips


If you store your money in the ATM's it will remain safe and not be dropped on death. You will lose 40% of your money in your wallet when you die. The maximum you drop when you die is 100k.

Holding C will allow you to see your inventory, from there you can use a weapon that you've previously stored.

Holding C will also allow to access the CGPP menu where you can add people to your buddy list where you can add them to your physgun or toolgun access. This grants them permission to move your props and to also use a toolgun on any prop you place. Please be mindful when allowing someone to use this as if they break a rule with a prop it would be done under your name.
The names of the places in main city:

This names of the places on the map:
 
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Krage

Super Admin
Super Admin
Dec 19, 2020
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Added

*NEW*
1.7 - Don't metagame - don't use information from outside of RP, e.g. the killfeed or someone's job title, in roleplay.
*NEW* 2.7 - Space between 2 fading doors must have cover for at least 2 people, unless it is not suitably possible
*NEW* 2.13 - Fading Doors/Elevators/Keypads must be a different material/color than the wall.
*NEW* 2.17 - Turrets: You are allowed a maximum of 2 turrets per building (1 external and 1 internal). External turrets must be outside and visible to the sky
*NEW* 2.18 - Turrets must be the correct way up and largely visible, you cannot block the hitboxes.
*NEW* 2.19 - There must be at least one accessible entrance to your building which does not include a teleporter.
*NEW* 2.20 - Illegal entities/VCminers/Bitminers must be placed inside ownable properties
*NEW* 3.7 - You should only fail to stop for police if you have an RP reason e.g you are wanted, driving a stolen vehicle or have been seen committing a crime. Traffic offenses such as running a red light do not apply as crimes.
*NEW* 4.3 - You cannot mug near other players not in your group. For example mugging someone on the main street when there are a lot of people in close proximity who can easily see/hear what is happening
*NEW* 9.8 - Alternative accounts cannot be used to circumvent the cooldown timers. E.g Raid, Mug, Kidnap.


Changed

*CHANGED*
1.1 - Don’t RDM/CDM - Random Death Match/Car Death Match is purposely killing someone/running someone over with your car with no RP reason. See 3.2 on when to kill. Being shot in a crossfire is not a reason to kill someone.
RDM and CDM rules combined into 1 single rule
*CHANGED* 1.2 - Don’t break NLR - Don’t break NLR - Don't return to where you died before 10 minutes has passed. This includes shooting into the NLR zone or interacting with anyone from your previous life. Do not interact with someone who has NLR against you. If the RP situation is over and entities/cars are not in play you may return to collect them.
You can now return for your car/entities if they are no longer in play
*CHANGED* 1.8 - Baiting is not allowed. For example, having your friend insult someone, making them pull a weapon out, and then sniping them or driving around recklessly to get into a police chase intentionally.
Example changed to include a non-cop baiting example, this rule applies to baiting in general and not just cop baiting
*CHANGED* *IMPORTANT* 1.9 - Cooldowns - You must wait at least 10 minutes between mugs, carjacking, kidnaps and raiding different bases. These are separate cooldowns. You must wait 60 minutes to mug/kidnap/carjack the same person or raid the same base, and a raid cannot go on for longer than 15 minutes.
Cooldowns have increased from 15 minutes per same base/person to 60 minutes, different base/person remains 10 minutes.
*MOVED* 1.16 - Don't abuse props - The following is not allowed: Propspam, propsurf/climb (using props to get access to areas out of reach), and prop-killing (using props to kill players).
Moved from section 9 to Essential Rules
*CHANGED* 2.4 - Your building must be realistic, e.g. No kill boxes, 15 foot walls, corridors of death or crouch/jump entrances. A base perimeter wall must be placed on an already existing wall in the map, your wall cannot be higher than the existing wall
Your wall can no longer be higher than the original wall
*CHANGED* 2.6 - You are allowed a maximum of three fading doors: Two for the entrance of the base and one for item protection. Every other member inside the base is also allowed one additional fading door for item protection as well.
Removed requirement for space between fading doors to be no more than a fence prop
*CHANGED* 3.5 - You may only kill to defend another person if both of the following criteria are met:
  • 1. They must be in your organization and have an identifying tag in their name or job title. (e.g. a gang tag, or a `hired by xyz` job title).
  • 2. You must be actively roleplaying with them(e.g. doing a bank raid with them or ATM hack etc.)
Changed to BOTH requirements needing to be met rather then EITHER having to be met.
*CHANGED* 6.3 - Police should only shoot if the target is a threat. This means that they are either actively holding a weapon, or have ignored police lines and have entered the area of a raid in progress.
  • A fleeing vehicle should not be shot unless reasonable attempt and time has been spent trying to pursue the vehicle, the only exception to this is if the vehicle is being used as a weapon or driven extremely dangerously, attempt to use spike strips or other methods before firing.
Added bullet point expanding rule on shooting fleeing vehicles
*CHANGED* 8.6 - Truck Drivers, Paramedics, Firefighters, Bus Drivers, Trashmen, Postman, Taxi Driver are the ONLY protected job roles. Stealing vehicles or assaulting any of these roles for the sole purpose of stealing or mugging is not allowed. (You may however force a Paramedic or Firefighter to not revive or put out a fire in certain cases. You can also be pulled over by the police if you are driving recklessly as a protected job.)
Added Taxi Driver to protected job list
*CHANGED* Job Table changes:
  • Gun Dealers can no longer raid/mug
  • Chef, Prostitute, Fuel Refiners and BBC News Reporter now allowed handguns
*CHANGED* 9.1 - Custom job titles. You can have a custom job title only while playing as a non-government job e.g Police or Government Agent. Your custom job title must not be the title of an already existing job, and must not be something which might merit illegal RP.
Changed from only citizen being allowed to use job titles to anyone a part from government jobs.

Removed
  • 1.11 - Don't kill in green zones - A greenzone is an area where players are protected from mugs/kidnaps. The green zones on the map are the car dealers, the nexus, the bank, the internet cafe and the Casino.
  • 1.8 - Don’t CDM (Car Deathmatch) - CDM is deliberately killing pedestrians with your car for no real RP reason.
  • 2.9 - Fading door hold time must be at least 5 seconds. When creating a fading door it must have a hold length of at least 5 seconds, and an initial delay of zero seconds.
  • 3.1 - While in combat you should try to avoid crossfire and only kill people who are a threat to you shooting people not involved in the conflict on purpose is seen as RDM. Only kill people who are holding a weapon out or about to kill you.
  • 6.4 - Don't random arrest. if you are arresting someone, they must have clearly broken a law which you can name.
  • 9.1 - Admins final word. If a situation is deemed unsuitable, however it is not listed in the rules, the responding admin may make their own decision. If you deem the admins decision unsuitable, make a forum complaint or contact a Admin+ In game.

Note: Due to the number of rules added/removed most rules will have a new rule number from what it was previously.
 
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